Nova Scratshot would rather not be important, thank you.

He just wants to sell magic at the corner store, goof around on a magical network called the Crystic, and never talk to anybody except his best friend Emma Lynn Candle. Unfortunately, the arcane algorithms of the Crystic have just revealed him to be the Answer to Prophecy. It should be exciting, but in a world where ancient magic has been shaped into modern technology, people no longer need to rely on random adventurers wandering through the wilderness on quests to save humanity. Instead, Nova is thrust into a meticulous system designed to manufacture a perfect hero. In order to find himself and accept his power, he'll need to dismantle the very structure that's intended to make him powerful.

So he decides to blog about it.


Ostensibly by Nova Scratshot, Go Forth is actually by Connor Unger, who you can find through email or, if all else fails, hiding in his room. He also writes The Quiet Post, a weekly column about the shape of things.


"I am not a wizard in a tower with his last copy of the book of spells, doing a spell that only he can do.... It’s a communal exercise, even if it takes place in solitude." —John Darnielle

Thanks to my fellow wizards, whose magic is woven throughout this project:

Alex Vitti, who designed the incredible and beautiful logo, and illustrated the map of the Ferren.

Kelsey Binder, who got the the original website off the ground and gave book-saving feedback on early drafts.

Christopher Olsen, who created the wonderful chapter illustrations in Part 2.

Sean Hoops and Kate Lanning, who are good friends, and keep me grounded and inspired.

Mom and Dad, my sisters Hadley and Rikkia, and my brother-in-law Kamal, who read messy drafts, find typos, and never waver in their support.

And thanks to you! For reading along and going on this journey. I really appreciate you for that.